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Close Wounds

1st-level evocation (Druid, Ranger)

Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous

A creature you touch magically regains hit points based on their natural ability to heal.

Roll a die of the size equal to the creature's hit die size and add your spellcasting ability modifier to determine the amount of hit points regained. If the creature has more than one type of hit die, use the hit die of the class they have the most levels in.

This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by one die for each slot level above 1st.